[OpendTect_Developers] Building opendtect from source
Bert Bril
bert.bril at gmail.com
Wed Jan 9 12:19:36 CET 2013
Hi all,
Antonio wrote:
> in order to implement some trivial modifications to the opendtect base
> source code, I discovered that cmake configuration process requires all
> libraries in place before starting.
>
> In other words, recompiling most of the modules under version 4.2.0 did
> not require Coin, SImvoleon, SoQt to be actually present. Now they must
> be available.
I guess that's the price of progress? I wasn't involved in the move to
CMake BTW.
I just set up an environment at home: SuSE 12.2/64 bits, so let me share
a bit more details. What seems to be handy is create directories for
each of the dependencies. I made /apps. In there, I made directories
coin, osg, osggeo, and qt.
For OpendTect itself - od and/or od4.4:
* Get od, or od4.4 from svn, like:
svn checkout https://svn.opendtect.org/od/trunk od
For od4.4 (the 'stable' branch), try:
svn checkout https://svn.opendtect.org/od/branches/od4.4 od4.4
For Qt:
* install the qt-devel package
* mkdir /apps/qt/bin and include
* in bin, link /usr/bin/moc
* in include, link /usr/include/Qt
For Coin:
* Download and install Coin-3.1.3.tar.gz and SoQt-1.5.0.tar.gz from
https://bitbucket.org/Coin3D/coin/downloads
* fetched Coin3D-simvoleon-99617b213037.zip from
https://bitbucket.org/Coin3D/simvoleon. Unpacked. Then configured. So
far so good.
* SIMVoleon build stops because of missing source files:
lib/VolumeViz/Coin/gl/CoinGLPerformance.h and .cpp
I simply created these files with just one line:
/* empty, hack */
That made SIMVoleon build.
But then I got a problem when building od in Debug mode, the complaint
being that cc_debugerror_post was used before it was declared. For that,
I had to hack a header file in Coin itself: in SbBasic.h, I removed the
line with cc_debugerror_post in it, but you may want to be more graceful
....
For OSG:
* Get OSG from openscenegraph.org (svn checkout
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
OpenSceneGraph). Use cmake (or cmake-gui) to configure and build. Note
that it will install in /usr/local if you don't specify a
CMAKE_INSTALL_PREFIX.
* Get osgGeo from osggeo.googlecode.com (svn checkout
http://osggeo.googlecode.com/svn/trunk/ osgGeo). Then cmake .
-DOSG_DIR=/usr/local (or wherever you installed OSG).
Lastly, it's handy to put links in your 'od' (or 'od4.4') directory to
actual installation directories of Qt, Coin and OSG.
It's still a whole lot easier to just make plugins ...
/Bert
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